<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:dcterms="http://purl.org/dc/terms/">
<rdf:Description rdf:about="https://stage.openvirtualworlds.org/omeka/items/show/3817">
    <dcterms:title><![CDATA[Pompeii]]></dcterms:title>
    <dcterms:subject><![CDATA[Immovable Culture Heritage]]></dcterms:subject>
    <dcterms:description><![CDATA[The ancient city of Pompeii, located in modern-day Italy, is one of the most significant archaeological sites in the world. It was buried under volcanic ash during Mount Vesuvius' eruption in 79 AD, preserving buildings, artifacts and human remains in exceptional detail. This unique preservation provides an invaluable glimpse into ancient Roman life. Recognized as a UNESCO World Heritage Site, Pompeii continues to be a key resource for historians and archaeologists, offering insights into Roman architecture, urban planning and society.
Pompeii has embraced digital technologies to enhance its conservation and visitor experience. 3D scanning and photogrammetry have been used to digitally map the city's ruins, allowing for precise documentation and virtual reconstructions (Monego et al., 2019). Additionally, augmented reality (AR) and virtual reality (VR) allow remote visitors to experience Pompeii as it was before the eruption, reconstructing streets, villas and public spaces based on historical evidence (MagnenatThalmann et al., 2007). These digital innovations enhance both academic research and public engagement, ensuring that Pompeii’s history remains accessible to future generations.]]></dcterms:description>
    <dcterms:source><![CDATA[is51102025]]></dcterms:source>
    <dcterms:date><![CDATA[-600]]></dcterms:date>
    <dcterms:dateSubmitted><![CDATA[28/03/2025]]></dcterms:dateSubmitted>
    <dcterms:><![CDATA[03/28/2025 10:52:01 am]]></dcterms:>
    <dcterms:contributor><![CDATA[cw333@st-andrews.ac.uk]]></dcterms:contributor>
    <dcterms:references><![CDATA[MagnenatThalmann, N., Enrico, F.A., Papagiannakis, G. and CadiYazli, N. (2007). Real Time Animation and Illumination in Ancient Roman Sites. Int. J. Virtual Real., 6(1), pp.11–24.  Monego, M., Previato, C., Bernardi, L., Menin, A. and Achilli, V. (2019). Investigating Pompeii: Application of 3D geomatic techniques for the study of the Sarno Baths. Journal of Archaeological Science: Reports, 24, pp.445–462. doi:https://doi.org/10.1016/j.jasrep.2019.02.009.]]></dcterms:references>
    <dcterms:extent><![CDATA[cm x cm x cm]]></dcterms:extent>
    <dcterms:medium><![CDATA[https://pompeiisites.org]]></dcterms:medium>
    <dcterms:type><![CDATA[Site]]></dcterms:type>
    <dcterms:identifier><![CDATA[1431]]></dcterms:identifier>
    <dcterms:spatial><![CDATA[current,40.7484,14.484;]]></dcterms:spatial>
    <dcterms:provenance><![CDATA[Italian Government]]></dcterms:provenance>
</rdf:Description></rdf:RDF>
